Game Changers - NESTA's Serious Games, Education and Behaviour
Recently, I've been part of a team looking at online games as a method to excite, engage and educate under 35's about science. Fingers crossed, we'll get some funding for the development!
In that context, I found this blog by Anjali Ramachandran from the excellent @madebymany interesting reading - especially in relation to the influence of games in the behaviour change agenda. Anjeli was at NESTA's Serious Games event this morning, and her post comments on some of this morning's discussion as well as linking to the case studies. The value of the game is a further dimension to an already exciting 'Nsquared debate' on impact of networks in behavioural economics.Anjali's post has a sub heading 'Games as an instrument of education vs. games as an engaging experience'. I hope there'll be no "vs." in our project, because these days, without engaging experience, there is no education . It's not an 'either/or' option anymore.
I'll let you know how we get on.






